Electronic Arts Inc., commonly known as EA, is a leading American video game company headquartered in Redwood City, California. Founded in 1982, EA has established itself as a powerhouse in the interactive entertainment industry, with a strong presence in North America, Europe, and Asia. The company is renowned for its diverse portfolio of games, including popular franchises such as FIFA, Madden NFL, and The Sims. EA's commitment to innovation and quality has set it apart, offering immersive gaming experiences that resonate with millions of players worldwide. With a focus on sports, action, and simulation games, EA has achieved significant market position, consistently ranking among the top video game publishers globally. Notable milestones include the successful launch of EA Play, a subscription service that enhances player engagement and access to a vast library of titles.
How does Electronic Arts's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Electronic Arts's score of 56 is higher than 98% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2023, Electronic Arts (EA) reported total carbon emissions of approximately 43,000,000 kg CO2e, comprising Scope 1 emissions of about 3,875,000 kg CO2e, Scope 2 emissions (market-based) of about 6,735,000 kg CO2e, and significant Scope 3 emissions, including approximately 111,205,090 kg CO2e from purchased goods and services. In 2022, EA's emissions were approximately 36,000,000 kg CO2e, with Scope 1 emissions at about 1,900,000 kg CO2e and Scope 2 emissions (market-based) at about 25,200,000 kg CO2e. The company has shown a commitment to reducing its carbon footprint, although specific reduction targets or initiatives have not been disclosed. For 2024, EA's emissions data indicates a slight decrease in Scope 2 emissions (market-based) to approximately 3,868,000 kg CO2e, while Scope 1 emissions were reported at about 3,397,000 kg CO2e. The company continues to monitor and report its emissions across all scopes, reflecting its ongoing commitment to addressing climate change. Overall, EA's emissions profile highlights the significant impact of Scope 3 emissions, particularly from purchased goods and services, underscoring the importance of comprehensive strategies to mitigate climate impact across its entire value chain.
Access structured emissions data, company-specific emission factors, and source documents
2022 | 2023 | 2024 | |
---|---|---|---|
Scope 1 | 1,900,000 | 0,000,000 | 0,000,000 |
Scope 2 | 25,200,000 | 0,000,000 | 0,000,000 |
Scope 3 | 8,100,000 | 000,000,000 | - |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Electronic Arts is not committed to any reduction initiatives we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.