Electronic Arts Inc., commonly known as EA, is a leading American video game company headquartered in Redwood City, California. Founded in 1982, EA has established itself as a powerhouse in the interactive entertainment industry, with a strong presence in North America, Europe, and Asia. The company is renowned for its diverse portfolio of games, including popular franchises such as FIFA, Madden NFL, and The Sims. EA's commitment to innovation and quality has set it apart, offering immersive gaming experiences that resonate with millions of players worldwide. With a focus on sports, action, and simulation games, EA has achieved significant market position, consistently ranking among the top video game publishers globally. Notable milestones include the successful launch of EA Play, a subscription service that enhances player engagement and access to a vast library of titles.
How does Electronic Arts's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Electronic Arts's score of 62 is higher than 77% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2025, Electronic Arts (EA) reported total carbon emissions of approximately 6,586,000 kg CO2e. This figure includes Scope 1 emissions of about 2,977,000 kg CO2e, primarily from stationary combustion, and Scope 2 emissions of approximately 3,609,000 kg CO2e, mainly from purchased electricity. Additionally, EA's Scope 3 emissions reached about 6,739,000 kg CO2e, with significant contributions from upstream transportation and distribution. Comparatively, in 2024, EA's total emissions were about 7,265,000 kg CO2e, with Scope 1 emissions at approximately 3,397,000 kg CO2e and Scope 2 emissions at around 3,868,000 kg CO2e. The Scope 3 emissions for that year were about 5,554,000 kg CO2e. In 2023, EA's total emissions were reported at approximately 10,610,000 kg CO2e, with Scope 1 emissions of about 3,875,000 kg CO2e and Scope 2 emissions of approximately 6,735,000 kg CO2e. EA has set ambitious climate commitments, aiming to achieve 100% carbon neutrality by 2027 for both Scope 1 and Scope 2 emissions. This commitment reflects their dedication to reducing their carbon footprint and contributing to global climate goals. The company is actively working towards these targets, demonstrating progress in their net-zero commitment initiated in 2023. Overall, EA's emissions data and climate commitments highlight their proactive approach to addressing climate change, with a clear focus on reducing emissions across all scopes.
Access structured emissions data, company-specific emission factors, and source documents
| 2022 | 2023 | 2024 | 2025 | |
|---|---|---|---|---|
| Scope 1 | 1,900,000 | 0,000,000 | 0,000,000 | 0,000,000 |
| Scope 2 | 25,200,000 | 0,000,000 | 0,000,000 | 0,000,000 |
| Scope 3 | 8,100,000 | 0,000,000 | 0,000,000 | 0,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Electronic Arts is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.
