Electronic Arts Inc., commonly known as EA, is a leading American video game company headquartered in Redwood City, California. Founded in 1982, EA has established itself as a powerhouse in the interactive entertainment industry, with a strong presence in North America, Europe, and Asia.
The company is renowned for its diverse portfolio of games, including popular franchises such as FIFA, Madden NFL, and The Sims. EA's commitment to innovation and quality has set it apart, offering immersive gaming experiences that resonate with millions of players worldwide.
With a focus on sports, action, and simulation games, EA has achieved significant market position, consistently ranking among the top video game publishers globally. Notable milestones include the successful launch of EA Play, a subscription service that enhances player engagement and access to a vast library of titles.
+42 vs industry average
Electronic Arts’s score of 82 is higher than 89% of the industry. This can give you a sense of how well the company is doing compared to its peers.
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Industry Intensity
Computer Services is among the least carbon-intensive industries
Industry performance
The Computer Services industry has reduced its overall emissions by 19% since 2019
Emissions trajectory 2020 – 2028
Reported emissions
Scope 3 accounts for ••• of total emissions.
Electronic Arts's reported carbon emissions
In 2025, Electronic Arts (EA) reported total carbon emissions of approximately 192,600,000 kg CO2e. This figure includes emissions from all three scopes: Scope 1 emissions totalled about 2,977,000 kg CO2e, Scope 2 emissions were approximately 3,609,000 kg CO2e, and Scope 3 emissions accounted for about 186,000,000 kg CO2e. EA has set ambitious climate commitments, aiming to achieve 100% carbon neutrality by 2027. This commitment encompasses both Scope 1 and Scope 2 emissions, with specific targets established for each. The company is actively working towards these goals, demonstrating a proactive approach to reducing its carbon footprint. The emissions data is sourced directly from Electronic Arts Inc., with no cascading from a parent organisation. EA's climate initiatives reflect a growing trend within the gaming industry to address environmental impacts and promote sustainability.
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Electronic Arts’s Climate Goals (2030 & 2050)
2 goals2027
We are pleased to share progress toward our goal to be 100%…
We are pleased to share progress toward our goal to be 100% carbon neutral by 2027 and progress on our net zero commitment.
2030
62% reduction in total GHG
Vs 2019 baseline. Validated by SBTi. Includes full supply chain.
2040
50% reduction in Scope 3 intensity
Across purchased goods and services and logistics.
See all 2 climate goals
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Scope 3 top emissions categories
10 of 15 categories disclosedSee all scope 3 categories
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Climate initiatives

Science Based Targets Initiative

Carbon Disclosure Project
The Climate Pledge
UN Global Compact Climate Champions initiative
RE 100
Climate Action 100
Emissions comparison with industry peers
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