Take-Two Interactive Software, Inc., commonly referred to as Take-Two, is a prominent player in the global video game industry, headquartered in the United States. Founded in 1993, the company has established itself as a leader in interactive entertainment, with major operational regions spanning North America, Europe, and Asia. Take-Two is renowned for its diverse portfolio, which includes acclaimed titles from its subsidiaries, Rockstar Games and 2K. The company is best known for blockbuster franchises such as Grand Theft Auto, NBA 2K, and BioShock, each distinguished by innovative gameplay and compelling narratives. With a strong market position, Take-Two has achieved significant milestones, including record-breaking sales and critical acclaim, solidifying its reputation as a powerhouse in the gaming sector.
How does Take Two's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Take Two's score of 46 is higher than 67% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Take-Two Interactive Software, Inc. reported total carbon emissions of approximately 512,699,000 kg CO2e. This figure includes 2,122,000 kg CO2e from Scope 1 emissions, 14,682,000 kg CO2e from Scope 2 emissions, and a significant 495,895,000 kg CO2e from Scope 3 emissions. The previous year, 2023, saw total emissions of about 462,818,000 kg CO2e, with Scope 1 at 1,868,000 kg CO2e, Scope 2 at 14,892,000 kg CO2e, and Scope 3 at 446,058,000 kg CO2e. Take-Two has set ambitious climate commitments, aiming to reduce absolute Scope 1 and 2 greenhouse gas emissions by 55% by FY2033, using FY2023 as the baseline. Additionally, the company targets a 62% reduction in Scope 3 emissions per million USD value added within the same timeframe. These targets are aligned with the Science Based Targets initiative (SBTi) and are classified as consistent with the reductions necessary to limit global warming to 1.5°C. The company's emissions data is not cascaded from any parent organization, indicating that these figures are independently reported by Take-Two Interactive Software, Inc. As part of its commitment to sustainability, Take-Two is actively working towards these reduction goals, reflecting a growing trend in the software and services sector to address climate change proactively.
Access structured emissions data, company-specific emission factors, and source documents
| 2020 | 2021 | 2023 | 2024 | |
|---|---|---|---|---|
| Scope 1 | 749,000 | 000,000 | 0,000,000 | 0,000,000 |
| Scope 2 | 5,978,000 | 0,000,000 | 00,000,000 | 00,000,000 |
| Scope 3 | - | - | 000,000,000 | 000,000,000 |
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Take Two has established climate goals through participation in recognized frameworks and target-setting initiatives. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.
