Nintendo Co., Ltd., commonly known as Nintendo, is a leading player in the global video game industry, headquartered in the United States. Founded in 1889, the company has evolved from a playing card manufacturer to a powerhouse in interactive entertainment, with significant operations in regions such as Europe and Japan. Renowned for its innovative gaming consoles and beloved franchises, Nintendo's core products include the Nintendo Switch, Nintendo 3DS, and iconic titles like Super Mario, The Legend of Zelda, and Pokémon. These offerings are distinguished by their unique gameplay experiences and family-friendly appeal. With a rich history marked by key milestones, such as the launch of the NES in the 1980s, Nintendo has solidified its market position as a pioneer in gaming. The company continues to achieve notable success, consistently engaging millions of players worldwide with its creative and immersive gaming experiences.
How does Nintendo's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Nintendo's score of 31 is higher than 85% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2022, Nintendo reported total carbon emissions of approximately 3,131,503,400 kg CO2e, with emissions distributed across Scope 1, 2, and 3. Specifically, Scope 1 emissions were about 611,300 kg CO2e, while Scope 2 emissions totalled approximately 5,520,200 kg CO2e. The majority of emissions stemmed from Scope 3, which accounted for about 3,131,503,400 kg CO2e, highlighting significant contributions from purchased goods and services (approximately 2,717,331,800 kg CO2e) and the use of sold products (around 279,208,700 kg CO2e). In 2021, Nintendo's emissions were slightly lower, totalling about 3,227,899,000 kg CO2e, with Scope 1 at approximately 345,500 kg CO2e and Scope 2 at about 4,740,200 kg CO2e. The company has not publicly disclosed specific reduction targets or initiatives under the Science Based Targets initiative (SBTi) or other climate pledges, indicating a potential area for future commitment. Overall, Nintendo's emissions data reflects a substantial carbon footprint, particularly in Scope 3, which underscores the importance of addressing supply chain and product use emissions in their climate strategy.
Access structured emissions data, company-specific emission factors, and source documents
2020 | 2021 | 2022 | |
---|---|---|---|
Scope 1 | 591,300 | 000,000 | 000,000 |
Scope 2 | 5,222,500 | 0,000,000 | 0,000,000 |
Scope 3 | - | 0,000,000,000 | 0,000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Nintendo is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.