BigBen Interactive, a prominent player in the gaming and entertainment industry, is headquartered in France. Founded in 1981, the company has established itself as a key developer and publisher of video games, accessories, and gaming peripherals, catering to a diverse audience across Europe and beyond. With a strong portfolio that includes popular titles and innovative gaming accessories, BigBen Interactive stands out for its commitment to quality and creativity. The company has achieved significant milestones, including partnerships with renowned franchises and a growing presence in the competitive gaming market. Recognised for its unique blend of engaging gameplay and cutting-edge technology, BigBen Interactive continues to solidify its position as a leader in the industry, delivering exceptional experiences to gamers worldwide.
How does BigBen Interactive's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
BigBen Interactive's score of 50 is higher than 69% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, BigBen Interactive reported total carbon emissions of approximately 74.3 million kg CO2e. This figure includes Scope 1 emissions of about 476,475 kg CO2e, Scope 2 emissions of approximately 833,518 kg CO2e, and significant Scope 3 emissions amounting to around 72.9 million kg CO2e. Comparatively, in 2023, the company recorded total emissions of about 68.7 million kg CO2e, with Scope 1 at approximately 474,215 kg CO2e, Scope 2 at around 618,433 kg CO2e, and Scope 3 emissions reaching about 67.6 million kg CO2e. This indicates an increase in total emissions from 2023 to 2024. In 2022, BigBen Interactive's total emissions were approximately 70.8 million kg CO2e, with Scope 1 emissions of about 510,335 kg CO2e, Scope 2 at approximately 659,345 kg CO2e, and Scope 3 emissions of around 69.6 million kg CO2e. Despite these figures, there are currently no documented reduction targets or climate pledges from BigBen Interactive, indicating a potential area for improvement in their climate commitments. The company does not appear to inherit emissions data from any parent organization, and all reported figures are directly from BigBen Interactive.
Access structured emissions data, company-specific emission factors, and source documents
| 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
|---|---|---|---|---|---|---|
| Scope 1 | 155,154 | 000,000 | 000,000 | 000,000 | 000,000 | 000,000 |
| Scope 2 | 173,952 | 00,000 | 000,000 | 000,000 | 000,000 | 000,000 |
| Scope 3 | - | - | 0,000,000 | 00,000,000 | 00,000,000 | 00,000,000 |
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
BigBen Interactive has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.


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