Shanda Interactive Entertainment Limited, often referred to as Shanda, is a prominent player in the online gaming and digital entertainment industry, headquartered in China (CN). Founded in 1999, the company has established itself as a leader in the development and publishing of interactive entertainment content, particularly in the MMORPG (Massively Multiplayer Online Role-Playing Game) sector. With a strong presence in major operational regions across Asia, Shanda is renowned for its innovative gaming platforms and engaging user experiences. The company’s core offerings include a diverse range of online games and digital entertainment services, distinguished by their high-quality graphics and immersive gameplay. Over the years, Shanda has achieved significant milestones, solidifying its market position and earning accolades for its contributions to the gaming landscape.
How does Shanda Interactive Entertainment Limited's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Shanda Interactive Entertainment Limited's score of 22 is lower than 81% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2020, Shanda Interactive Entertainment Limited reported total carbon emissions of approximately 94,480 kg CO2e, which includes 3,420 kg CO2e from Scope 1 emissions and 91,060 kg CO2e from Scope 2 emissions. The company has not disclosed any Scope 3 emissions data. Despite the absence of specific reduction targets or climate pledges, Shanda Interactive is actively monitoring its emissions, with a reported greenhouse gas emissions intensity of 20.0 kg CO2e per square metre for Scope 1 and 2 combined. The company also tracks energy consumption intensity, which stands at about 42.02 units per square metre, and non-hazardous waste produced intensity, reported at 5.13 units per person. While no formal reduction initiatives or commitments have been outlined, Shanda Interactive's emissions data reflects its engagement in climate accountability within the industry context.
Access structured emissions data, company-specific emission factors, and source documents
2020 | |
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Scope 1 | 3,420 |
Scope 2 | 91,060 |
Scope 3 | - |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Shanda Interactive Entertainment Limited is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.