Flutter Entertainment plc, headquartered in Ireland, is a leading player in the global sports betting and gaming industry. Founded in 2016, the company emerged from the merger of Paddy Power and Betfair, quickly establishing itself as a powerhouse with a diverse portfolio of brands, including PokerStars and Adjarabet. Operating primarily in the UK, Ireland, and Australia, Flutter offers a wide range of products, from online sports betting to casino games and poker. Its unique approach combines innovative technology with a customer-centric focus, setting it apart in a competitive market. Flutter's commitment to responsible gaming and its significant market share underscore its position as a trusted leader in the industry. With a strong emphasis on sustainability and community engagement, Flutter Entertainment continues to shape the future of gaming and betting.
How does Flutter Entertainment's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Flutter Entertainment's score of 85 is higher than 92% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Flutter Entertainment reported total carbon emissions of approximately 463 million kg CO2e. This figure includes Scope 1 emissions of about 4.3 million kg CO2e, Scope 2 emissions of approximately 15.4 million kg CO2e, and Scope 3 emissions of around 458.7 million kg CO2e. The company has set ambitious targets to reduce its greenhouse gas emissions, committing to a 45% reduction in absolute Scope 1, 2, and 3 emissions by 2030 from a 2022 baseline. Furthermore, Flutter aims for a significant 90% reduction in these emissions by 2035. The company's climate strategy includes a commitment to achieve net-zero emissions across all scopes by 2035. These targets align with the Science Based Targets initiative (SBTi) and reflect Flutter's dedication to addressing climate change within the hospitality and leisure sector. The emissions data and reduction targets are sourced directly from Flutter Entertainment plc, ensuring accuracy and relevance to their operations based in Ireland (IE).
Access structured emissions data, company-specific emission factors, and source documents
| 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
|---|---|---|---|---|---|---|---|---|---|
| Scope 1 | 408,000 | 0,000,000 | 000,000 | 0,000,000 | 000,000 | 000,000 | 0,000,000 | 0,000,000 | 0,000,000 |
| Scope 2 | 17,156,000 | - | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 0,000,000 | - | - |
| Scope 3 | 3,984,000 | - | 0,000,000 | 00,000,000 | 0,000,000 | 0,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Flutter Entertainment's Scope 3 emissions, which decreased by 5% last year and increased significantly since 2016, demonstrating supply chain emissions tracking. Nearly all of their carbon footprint comes from suppliers and value chain emissions, representing nearly all emissions under the GHG Protocol, with "Purchased Goods and Services" being the largest emissions source at 83% of Scope 3 emissions.
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Flutter Entertainment has established climate goals through participation in recognized frameworks and target-setting initiatives. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.


Common questions about Flutter Entertainment's sustainability data and climate commitments