Flutter Entertainment plc, headquartered in Ireland, is a leading player in the global sports betting and gaming industry. Founded in 2016, the company emerged from the merger of Paddy Power and Betfair, quickly establishing itself as a powerhouse with a diverse portfolio of brands, including PokerStars and Adjarabet. Operating primarily in the UK, Ireland, and Australia, Flutter offers a wide range of products, from online sports betting to casino games and poker. Its unique approach combines innovative technology with a customer-centric focus, setting it apart in a competitive market. Flutter's commitment to responsible gaming and its significant market share underscore its position as a trusted leader in the industry. With a strong emphasis on sustainability and community engagement, Flutter Entertainment continues to shape the future of gaming and betting.
How does Flutter Entertainment's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Flutter Entertainment's score of 82 is higher than 91% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Flutter Entertainment reported total greenhouse gas emissions of approximately 463,007,000 kg CO2e. This figure includes Scope 1 emissions of about 4,319,000 kg CO2e, Scope 2 emissions of approximately 15,435,000 kg CO2e, and significant Scope 3 emissions amounting to around 458,688,000 kg CO2e. The previous year, 2023, saw total emissions of about 487,220,000 kg CO2e, with Scope 1 at approximately 4,518,000 kg CO2e, Scope 2 at around 13,824,000 kg CO2e, and Scope 3 at about 482,702,000 kg CO2e. Flutter Entertainment has set ambitious climate commitments, aiming to achieve a 45% reduction in absolute Scope 1 and 2 GHG emissions by 2030, using 2022 as the base year. Additionally, they plan to reduce absolute Scope 3 emissions by the same percentage within the same timeframe. For long-term goals, the company targets a 90% reduction in absolute Scope 1 and 2 emissions by 2035, alongside a 90% reduction in Scope 3 emissions. Furthermore, Flutter Entertainment is committed to reaching net-zero emissions across all scopes by 2035. These targets are aligned with the Science Based Targets initiative (SBTi) and reflect the company's dedication to sustainable practices within the Hotels, Restaurants, and Leisure sector. The emissions data and reduction targets are sourced directly from Flutter Entertainment plc, with no data cascaded from a parent organization.
Access structured emissions data, company-specific emission factors, and source documents
2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|
Scope 1 | 1,668,000 | 000,000 | 000,000 | 0,000,000 | 0,000,000 | 0,000,000 |
Scope 2 | 11,795,000 | 00,000,000 | 00,000,000 | 0,000,000 | - | - |
Scope 3 | 12,351,000 | 0,000,000 | 0,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Flutter Entertainment is participating in some of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.