Flutter Entertainment plc, headquartered in Ireland, is a leading player in the global sports betting and gaming industry. Founded in 2016, the company emerged from the merger of Paddy Power and Betfair, quickly establishing itself as a powerhouse with a diverse portfolio of brands, including PokerStars and Adjarabet. Operating primarily in the UK, Ireland, and Australia, Flutter offers a wide range of products, from online sports betting to casino games and poker. Its unique approach combines innovative technology with a customer-centric focus, setting it apart in a competitive market. Flutter's commitment to responsible gaming and its significant market share underscore its position as a trusted leader in the industry. With a strong emphasis on sustainability and community engagement, Flutter Entertainment continues to shape the future of gaming and betting.
How does Flutter Entertainment's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Flutter Entertainment's score of 63 is higher than 99% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2023, Flutter Entertainment reported total carbon emissions of approximately 487,220,000 kg CO2e. This figure includes 4,518,000 kg CO2e from Scope 1 emissions, 13,824,000 kg CO2e from Scope 2 emissions, and a significant 482,702,000 kg CO2e from Scope 3 emissions, which encompasses areas such as purchased goods and services, business travel, and employee commuting. Over the years, Flutter has made notable progress in reducing its carbon footprint. From 2019 to 2022, total emissions decreased from about 25,815,000 kg CO2e to approximately 327,756,000 kg CO2e, reflecting a commitment to sustainability. The company has set ambitious targets as part of its climate strategy, aiming for net-zero greenhouse gas emissions across its value chain by 2035. Near-term targets include a 45% reduction in absolute Scope 1 and 2 emissions by 2030, using 2022 as the baseline year. Similarly, Flutter aims to achieve a 45% reduction in absolute Scope 3 emissions within the same timeframe. Long-term goals are even more ambitious, with a target of a 90% reduction in both Scope 1 and 2 emissions by 2035, alongside a 90% reduction in Scope 3 emissions. Flutter Entertainment's climate commitments align with industry standards and reflect a proactive approach to addressing climate change, positioning the company as a leader in sustainability within the entertainment sector.
Access structured emissions data, company-specific emission factors, and source documents
2019 | 2020 | 2021 | 2022 | 2023 | |
---|---|---|---|---|---|
Scope 1 | 1,668,000 | 000,000 | 000,000 | 0,000,000 | 0,000,000 |
Scope 2 | 11,795,000 | 00,000,000 | 00,000,000 | 0,000,000 | - |
Scope 3 | 12,351,000 | 0,000,000 | 0,000,000 | 000,000,000 | 000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Flutter Entertainment is committed to some reduction initiatives we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.