SkyCity Entertainment Group, commonly referred to as SkyCity, is a leading player in the gaming and entertainment industry, headquartered in New Zealand. Established in 1996, the company has grown significantly, operating major venues in Auckland, Hamilton, and Queenstown, and is renowned for its vibrant casino experiences, world-class dining, and entertainment offerings. SkyCity's core services include casino gaming, hospitality, and event hosting, distinguished by their commitment to customer experience and innovation. The company has achieved notable milestones, including the development of the Sky Tower in Auckland, which stands as a symbol of its market presence. With a strong focus on sustainability and community engagement, SkyCity continues to solidify its position as a premier entertainment destination in the Southern Hemisphere.
How does Skycity Entertainment's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Skycity Entertainment's score of 45 is higher than 68% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, SkyCity Entertainment Group Limited reported total greenhouse gas emissions of approximately 91.6 million kg CO2e, comprising 8.7 million kg CO2e from Scope 1 and 82.9 million kg CO2e from Scope 2 emissions. The company has set ambitious targets to reduce its absolute Scope 1 and 2 emissions by 38% by 2030 and by 73% by 2050, using a 2014-2015 baseline. These commitments are aligned with the Science Based Targets initiative (SBTi), which aims to limit global warming to well below 2°C. SkyCity's emissions data is not cascaded from any parent organization, and all figures are derived directly from its own reporting. The company is actively working towards its reduction goals, with 67% of its suppliers by spend expected to set science-based targets by 2023. This proactive approach underscores SkyCity's commitment to sustainability and climate responsibility within the entertainment and gaming sector.
Access structured emissions data, company-specific emission factors, and source documents
| 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
|---|---|---|---|---|---|---|---|---|---|---|
| Scope 1 | 5,126,000 | 00,000,000 | 00,000,000 | 00,000,000 | 0,000,000 | - | - | - | - | 0,000,000 |
| Scope 2 | 12,207,000 | 0,000,000 | 0,000,000 | 0,000,000 | 00,000,000 | - | - | - | - | 00,000,000 |
| Scope 3 | 2,902,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | - | - | - | - | - |
Skycity Entertainment's Scope 3 emissions, which increased by 91% last year and increased by approximately 34% since 2015, demonstrating supply chain emissions tracking. Their carbon footprint includes suppliers and value chain emissions, with Scope 3 emissions accounting for 20% of total emissions under the GHG Protocol, with "Waste Generated in Operations" being the largest emissions source at 70% of Scope 3 emissions.
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Skycity Entertainment has established climate goals through participation in recognized frameworks and target-setting initiatives. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.


Common questions about Skycity Entertainment's sustainability data and climate commitments