Blizzard Entertainment, Inc., a prominent name in the gaming industry, is headquartered in the United States, with significant operations across North America, Europe, and Asia. Founded in 1991, Blizzard has established itself as a leader in video game development, renowned for its immersive worlds and engaging gameplay. The company is best known for its flagship franchises, including "World of Warcraft," "Overwatch," and the "Diablo" series, each offering unique experiences that have captivated millions of players worldwide. Blizzard's commitment to quality and community engagement has earned it numerous accolades, solidifying its position as a powerhouse in the gaming sector. With a focus on innovative storytelling and cutting-edge technology, Blizzard Entertainment continues to shape the landscape of interactive entertainment, making it a key player in the global gaming market.
How does Blizzard Entertainment, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Blizzard Entertainment, Inc.'s score of 44 is higher than 68% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Blizzard Entertainment, Inc., headquartered in the US, currently does not have specific carbon emissions data available for the most recent year. As a current subsidiary of Activision Blizzard, Inc., any emissions data or climate commitments would be inherited from this parent company. Blizzard is part of a broader corporate family that includes significant climate initiatives. Activision Blizzard, Inc. has set various reduction targets and participates in initiatives such as the Science Based Targets initiative (SBTi) and the Carbon Disclosure Project (CDP). These commitments aim to enhance sustainability and reduce carbon footprints across their operations. Additionally, Blizzard's climate commitments are influenced by its relationship with Microsoft Corporation, which is involved in initiatives like RE100 and the Climate Pledge. These initiatives focus on transitioning to renewable energy and achieving net-zero emissions, although specific targets for Blizzard have not been detailed. In summary, while Blizzard Entertainment, Inc. does not currently report specific emissions data, it is aligned with the climate commitments and reduction targets set by its parent company, Activision Blizzard, Inc., and influenced by Microsoft Corporation's sustainability initiatives.
Access structured emissions data, company-specific emission factors, and source documents
| 2021 | 2022 | |
|---|---|---|
| Scope 1 | 1,300,000 | 0,000,000 |
| Scope 2 | 22,000,000 | 00,000,000 |
| Scope 3 | 252,000,000 | 000,000,000 |
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Blizzard Entertainment, Inc. has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.