Submit your email to push it up the queue
Insomniac Games, Inc., a renowned video game developer, is headquartered in the United States, with significant operations in California. Founded in 1994, the company has established itself as a leader in the gaming industry, known for its innovative approach to game design and storytelling. Insomniac is celebrated for its flagship franchises, including "Ratchet & Clank" and "Spider-Man," which have garnered critical acclaim and commercial success. The studio's unique blend of engaging narratives, vibrant graphics, and dynamic gameplay sets it apart in a competitive market. With numerous awards and accolades, Insomniac Games has solidified its position as a powerhouse in the gaming sector, continually pushing the boundaries of interactive entertainment.
How does Insomniac Games, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Insomniac Games, Inc.'s score of 86 is higher than 93% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Insomniac Games, Inc., headquartered in the US, currently does not have specific carbon emissions data available for the most recent year. The company is a current subsidiary of Sony Group Corporation, which influences its climate commitments and initiatives. As part of its corporate family relationship, Insomniac Games inherits climate-related targets and initiatives from Sony Group Corporation. This includes commitments to the Science Based Targets initiative (SBTi), the Carbon Disclosure Project (CDP), and the RE100 initiative, all of which are cascaded down from Sony Group Corporation at a cascade level of 2. However, specific reduction targets or achievements for Insomniac Games have not been detailed. While no absolute emissions numbers are provided, Insomniac Games is aligned with the broader sustainability goals of its parent company, which aims to reduce its carbon footprint and enhance environmental responsibility across its operations. The absence of specific data highlights the need for ongoing transparency and commitment to climate action within the gaming industry.
Access structured emissions data, company-specific emission factors, and source documents
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|---|
Scope 1 | 187,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 2 | 1,152,000,000 | 0,000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 3 | 16,403,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Insomniac Games, Inc. is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.