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Public Profile
Recreation and Sports Services
US
updated 2 months ago

Microsoft Studios Sustainability Profile

Company website

Microsoft Studios, a division of Microsoft Corporation, is a leading player in the video game industry, headquartered in the United States. Founded in 2000, the studio has made significant strides in game development, contributing to the success of iconic franchises such as Halo, Gears of War, and Forza. With major operational regions across North America and Europe, Microsoft Studios focuses on creating immersive gaming experiences that leverage cutting-edge technology. The studio is renowned for its commitment to innovation, offering a diverse portfolio of games that cater to various audiences. Notable achievements include multiple Game of the Year awards and a strong presence in the esports arena. As a key component of Microsoft's broader gaming ecosystem, Microsoft Studios continues to shape the future of interactive entertainment, solidifying its position as a market leader.

DitchCarbon Score

How does Microsoft Studios's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

100

Industry Average

Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

29

Industry Benchmark

Microsoft Studios's score of 100 is higher than 100% of the industry. This can give you a sense of how well the company is doing compared to its peers.

100%

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Microsoft Studios's reported carbon emissions

Inherited from Microsoft Corporation

Microsoft Studios, headquartered in the US, currently does not report specific carbon emissions data for the latest year, as no emissions figures are available. However, as a current subsidiary of Microsoft Corporation, it inherits significant climate commitments and initiatives from its parent company. Microsoft Corporation has set ambitious targets to reduce its carbon footprint, aiming to be carbon negative by 2030. This commitment includes addressing Scope 1, 2, and 3 emissions, with a focus on reducing direct emissions from operations and indirect emissions from energy consumption and supply chain activities. The initiatives and targets cascaded from Microsoft Corporation include participation in the Science Based Targets initiative (SBTi), the Carbon Disclosure Project (CDP), and the RE100 initiative, which commits to 100% renewable energy. These efforts reflect a comprehensive approach to sustainability and climate action, positioning Microsoft Studios within a broader framework of corporate responsibility and environmental stewardship. While specific emissions data for Microsoft Studios is not available, the organisation aligns with the overarching climate strategies of Microsoft Corporation, which are designed to significantly mitigate environmental impact and promote a sustainable future.

Unlock detailed emissions data

Access structured emissions data, company-specific emission factors, and source documents

201320172018201920202021202220232024
Scope 1
100,561,000
000,000,000
00,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
Scope 2
819,582,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
Scope 3
-
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000

How Carbon Intensive is Microsoft Studios's Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Microsoft Studios's primary industry is Recreation and Sports Services, which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is Microsoft Studios's Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Microsoft Studios is in US, which has a low grid carbon intensity relative to other regions.

Microsoft Studios's Scope 3 Categories Breakdown

Microsoft Studios's Scope 3 emissions, which decreased by 8% last year and increased by approximately 42% since 2017, demonstrating supply chain emissions tracking. Nearly all of their carbon footprint comes from suppliers and value chain emissions, representing nearly all emissions under the GHG Protocol, with "Capital Goods" being the largest emissions source at 40% of Scope 3 emissions.

Top Scope 3 Categories

2024
Capital Goods
40%
Purchased Goods and Services
33%
Use of Sold Products
16%
Fuel and Energy Related Activities
4%
Upstream Transportation & Distribution
3%
Business Travel
2%
Employee Commuting
1%
Downstream Transportation & Distribution
<1%
Waste Generated in Operations
<1%
Downstream Leased Assets
<1%

Microsoft Studios's Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

Microsoft Studios has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare Microsoft Studios's Emissions with Industry Peers

Nazara Technologies

IN
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Computer and related services (72)
Updated 16 days ago

Reliance Industries

IN
•
Other business services (74)
Updated 4 days ago

Play Games24x7 Private Limited

IN
•
Post and telecommunication services (64)
Updated 16 days ago

Sony Interactive Entertainment Inc.

JP
•
Recreational, cultural and sporting services (92)
Updated 2 months ago

Sporta Technologies Private Limited

IN
•
Post and telecommunication services (64)
Updated 16 days ago

Galactus Funware Technology Private Limited

IN
•
Computer and related services (72)
Updated about 2 months ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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