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Microsoft Studios, a division of Microsoft Corporation, is a leading player in the video game industry, headquartered in the United States. Founded in 2000, the studio has made significant strides in game development, contributing to the success of iconic franchises such as Halo, Gears of War, and Forza. With major operational regions across North America and Europe, Microsoft Studios focuses on creating immersive gaming experiences that leverage cutting-edge technology. The studio is renowned for its commitment to innovation, offering a diverse portfolio of games that cater to various audiences. Notable achievements include multiple Game of the Year awards and a strong presence in the esports arena. As a key component of Microsoft's broader gaming ecosystem, Microsoft Studios continues to shape the future of interactive entertainment, solidifying its position as a market leader.
How does Microsoft Studios's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Microsoft Studios's score of 100 is higher than 100% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Microsoft Studios, headquartered in the US, currently does not report specific carbon emissions data for the latest year, as no emissions figures are available. However, as a current subsidiary of Microsoft Corporation, it inherits significant climate commitments and initiatives from its parent company. Microsoft Corporation has set ambitious targets to reduce its carbon footprint, aiming to be carbon negative by 2030. This commitment includes addressing Scope 1, 2, and 3 emissions, with a focus on reducing direct emissions from operations and indirect emissions from energy consumption and supply chain activities. The initiatives and targets cascaded from Microsoft Corporation include participation in the Science Based Targets initiative (SBTi), the Carbon Disclosure Project (CDP), and the RE100 initiative, which commits to 100% renewable energy. These efforts reflect a comprehensive approach to sustainability and climate action, positioning Microsoft Studios within a broader framework of corporate responsibility and environmental stewardship. While specific emissions data for Microsoft Studios is not available, the organisation aligns with the overarching climate strategies of Microsoft Corporation, which are designed to significantly mitigate environmental impact and promote a sustainable future.
Access structured emissions data, company-specific emission factors, and source documents
2013 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|---|---|---|
Scope 1 | 100,561,000 | 000,000,000 | 00,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 2 | 819,582,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 3 | - | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Microsoft Studios is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.