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Sony Interactive Entertainment Inc. (SIE), a subsidiary of the global technology giant Sony Corporation, is headquartered in Japan (JP) and operates extensively across North America, Europe, and Asia. Founded in 1993, SIE has established itself as a leader in the interactive entertainment industry, primarily focusing on video game development, publishing, and digital distribution. The company is renowned for its flagship products, including the PlayStation console series and a diverse library of exclusive games, which set it apart in a competitive market. With significant milestones such as the launch of the PlayStation 5, SIE continues to innovate and enhance the gaming experience. Its strong market position is underscored by numerous awards and a dedicated global fanbase, solidifying its reputation as a pioneer in the gaming landscape.
How does Sony Interactive Entertainment Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Sony Interactive Entertainment Inc.'s score of 86 is higher than 93% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Sony Interactive Entertainment Inc., headquartered in Japan (JP), currently does not have specific carbon emissions data available for the most recent year. The company is a current subsidiary of Sony Group Corporation, which cascades its climate commitments and initiatives down to its subsidiaries. Sony Group Corporation has set ambitious climate targets, including commitments to reduce emissions across its operations. However, specific reduction targets or achievements for Sony Interactive Entertainment Inc. have not been detailed. The company is aligned with various sustainability initiatives, including the Science Based Targets initiative (SBTi), CDP, RE100, and the Climate Pledge, all of which are sourced from Sony Group Corporation. As part of its climate strategy, Sony Group Corporation aims to address emissions across all scopes, including Scope 1, 2, and 3, although specific figures for Sony Interactive Entertainment Inc. are not disclosed. The lack of detailed emissions data highlights the ongoing need for transparency and accountability in corporate climate commitments.
Access structured emissions data, company-specific emission factors, and source documents
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|---|
Scope 1 | 187,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 2 | 1,152,000,000 | 0,000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Scope 3 | 16,403,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 | 00,000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Sony Interactive Entertainment Inc. is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.