Paradox Interactive AB (publ), a leading name in the video game industry, is headquartered in Stockholm, Sweden. Founded in 1999, the company has carved a niche in developing and publishing strategy games, with a strong focus on grand strategy and simulation genres. Paradox is renowned for its flagship titles, including the acclaimed "Crusader Kings," "Europa Universalis," and "Stellaris," which are distinguished by their depth, complexity, and player-driven narratives. With a robust presence in Europe and North America, Paradox Interactive has achieved significant milestones, such as the successful launch of expansions and a dedicated community of modders. The company’s commitment to quality and innovation has solidified its position as a market leader, making it a prominent player in the global gaming landscape.
How does Paradox Interactive AB (publ)'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Paradox Interactive AB (publ)'s score of 38 is higher than 94% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2023, Paradox Interactive AB (publ) reported total carbon emissions of approximately 739,000 kg CO2e. This figure includes about 220,000 kg CO2e from Scope 2 emissions and approximately 519,000 kg CO2e from Scope 3 emissions, which encompass indirect emissions from sources such as business travel and purchased goods and services. The company's emissions have shown a significant increase over the years, with total emissions rising from about 449,000 kg CO2e in 2020 to 497,000 kg CO2e in 2021, and further to approximately 670,000 kg CO2e in 2022. The breakdown for 2022 indicates that Scope 2 emissions accounted for about 214,000 kg CO2e, while Scope 3 emissions reached approximately 457,000 kg CO2e. Despite the rising emissions, Paradox Interactive has not disclosed any specific reduction targets or initiatives aimed at decreasing their carbon footprint. The absence of documented reduction strategies suggests a need for enhanced climate commitments within the organisation. As the gaming industry increasingly prioritises sustainability, Paradox Interactive's future climate actions will be crucial in aligning with industry standards and expectations.
Access structured emissions data, company-specific emission factors, and source documents
2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|
Scope 1 | - | - | - | - | - |
Scope 2 | 193,000 | 000,000 | 000,000 | 000,000 | 00,000 |
Scope 3 | 256,000 | 000,000 | 000,000 | 000,000 | 000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Paradox Interactive AB (publ) is not committed to any reduction initiatives we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.