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Public Profile
Additive and Blending Components
US
updated 5 months ago

Roblox

Company website

Roblox Corporation, commonly known as Roblox, is a leading player in the online gaming industry, headquartered in the United States. Founded in 2004, the company has revolutionised the gaming landscape by providing a platform that allows users to create, share, and play games developed by other users. With a strong presence in North America and expanding operations globally, Roblox has become synonymous with user-generated content. The platform's core offerings include a vast array of games and experiences, powered by its unique game development engine, Roblox Studio. This innovative approach not only fosters creativity but also engages millions of players worldwide. Notably, Roblox has achieved significant milestones, including a successful IPO in 2021, solidifying its position as a market leader in the gaming sector. With a dedicated community and a commitment to enhancing user experience, Roblox continues to shape the future of interactive entertainment.

DitchCarbon Score

How does Roblox's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

5

Industry Average

Mean score of companies in the Additive and Blending Components industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

3

Industry Benchmark

Roblox's score of 5 is lower than 53% of the industry. This can give you a sense of how well the company is doing compared to its peers.

47%

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Roblox's reported carbon emissions

Roblox, headquartered in the US, currently does not have publicly available carbon emissions data for the most recent year, nor does it report specific reduction targets or commitments. As of now, there are no documented initiatives or climate pledges that outline their approach to managing carbon emissions. The absence of emissions data and reduction targets suggests that Roblox may still be in the early stages of developing a comprehensive climate strategy. In the broader context of the gaming industry, many companies are increasingly focusing on sustainability and setting ambitious targets to reduce their carbon footprints. However, without specific commitments or data, it is unclear how Roblox aligns with these industry trends. As the company progresses, it may consider adopting frameworks such as the Science Based Targets initiative (SBTi) or participating in initiatives like the Carbon Disclosure Project (CDP) to enhance transparency and accountability in its climate commitments.

Industry emissions intensity

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Roblox's primary industry is Additives/Blending Components, which is very high in terms of carbon intensity compared to other industries.

Location emissions intensity

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Roblox is in US, which has a low grid carbon intensity relative to other regions.

Reduction initiatives & disclosure networks

Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.

Roblox is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

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Where does DitchCarbon data come from?

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