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Public Profile
Business Services
SE
updated 2 months ago

Mojang AB Sustainability Profile

Company website

Mojang AB, a renowned video game developer based in Sweden (SE), is best known for its groundbreaking title, Minecraft. Founded in 2009, the company has significantly influenced the gaming industry, evolving from a small indie studio to a major player with a global presence. Headquartered in Stockholm, Mojang operates in various regions, focusing on game development and community engagement. Its flagship product, Minecraft, stands out for its unique blend of creativity and exploration, allowing players to build and interact in a blocky, open-world environment. Mojang's commitment to innovation and community-driven content has solidified its market position, with Minecraft becoming one of the best-selling video games of all time. The company continues to expand its offerings, ensuring a lasting impact on the gaming landscape.

DitchCarbon Score

How does Mojang AB's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

100

Industry Average

Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

29

Industry Benchmark

Mojang AB's score of 100 is higher than 100% of the industry. This can give you a sense of how well the company is doing compared to its peers.

100%

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Mojang AB's reported carbon emissions

Inherited from Microsoft Corporation

Mojang AB, headquartered in Sweden (SE), currently does not report specific carbon emissions data for the most recent year, as indicated by the absence of emissions figures. However, as a current subsidiary of Microsoft Corporation, Mojang AB's climate commitments and reduction initiatives are aligned with those of its parent company. Mojang AB inherits its climate targets and initiatives from Microsoft Corporation, which has set ambitious goals to reduce its carbon footprint. Microsoft has committed to becoming carbon negative by 2030 and aims to remove all the carbon it has emitted since its founding in 1975 by 2050. These commitments are part of a broader strategy that includes initiatives under the Science Based Targets initiative (SBTi), the Carbon Disclosure Project (CDP), and the RE100 initiative, all of which are cascaded to Mojang AB. While specific reduction targets for Mojang AB are not detailed, the company's alignment with Microsoft's comprehensive climate strategy indicates a commitment to sustainability and significant reductions in carbon emissions over time. As the gaming industry increasingly focuses on environmental responsibility, Mojang AB's adherence to these initiatives reflects a growing trend towards climate-conscious operations.

Unlock detailed emissions data

Access structured emissions data, company-specific emission factors, and source documents

201320172018201920202021202220232024
Scope 1
100,561,000
000,000,000
00,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
Scope 2
819,582,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
000,000,000
Scope 3
-
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000
00,000,000,000

How Carbon Intensive is Mojang AB's Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Mojang AB's primary industry is Business Services, which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is Mojang AB's Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Mojang AB is in SE, which has a very low grid carbon intensity relative to other regions.

Mojang AB's Scope 3 Categories Breakdown

Mojang AB's Scope 3 emissions, which decreased by 8% last year and increased by approximately 42% since 2017, demonstrating supply chain emissions tracking. Nearly all of their carbon footprint comes from suppliers and value chain emissions, representing nearly all emissions under the GHG Protocol, with "Capital Goods" being the largest emissions source at 40% of Scope 3 emissions.

Top Scope 3 Categories

2024
Capital Goods
40%
Purchased Goods and Services
33%
Use of Sold Products
16%
Fuel and Energy Related Activities
4%
Upstream Transportation & Distribution
3%
Business Travel
2%
Employee Commuting
1%
Downstream Transportation & Distribution
<1%
Waste Generated in Operations
<1%
Downstream Leased Assets
<1%

Mojang AB's Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

Mojang AB has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare Mojang AB's Emissions with Industry Peers

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•
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Nintendo

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•
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BANDAI NAMCO Entertainment Inc.

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•
Recreational, cultural and sporting services (92)
Updated about 1 month ago

Electronic Arts

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•
Computer and related services (72)
Updated 10 days ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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