Behaviour Interactive Inc., commonly referred to as Behaviour, is a leading Canadian video game developer headquartered in Montreal, Quebec. Founded in 1992, the company has established itself as a prominent player in the interactive entertainment industry, particularly known for its innovative approach to game design and development.
Specialising in multiplayer and asymmetrical gameplay, Behaviour is best known for its flagship title, Dead by Daylight, which has garnered a dedicated global fanbase since its release in 2016. The studio's commitment to creating unique gaming experiences has led to significant milestones, including collaborations with major franchises and a strong presence in the mobile gaming sector.
With a focus on quality and player engagement, Behaviour Interactive continues to solidify its market position, earning accolades for its creativity and contribution to the gaming landscape.
-3 vs industry average
Behaviour Interactive Inc.’s score of 37 is higher than 60% of the industry. This can give you a sense of how well the company is doing compared to its peers.
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Industry Intensity
Computer Services is among the least carbon-intensive industries
Industry performance
The Computer Services industry has reduced its overall emissions by 19% since 2019
Reported emissions
No reported emissions data is available for Behaviour Interactive Inc. yet.
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Behaviour Interactive Inc.’s Climate Goals (2030 & 2050)
4 goals2030
43% reduction in Scope 2
Our current 2030 target, set in 2021 and aligns to a well-below 2-degrees scenario, versus the 2-degrees scenario reflected in our 2017 targ…
2030
62% reduction in total GHG
Vs 2019 baseline. Validated by SBTi. Includes full supply chain.
2040
50% reduction in Scope 3 intensity
Across purchased goods and services and logistics.
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Scope 3 top emissions categories
No scope 3 category breakdown has been disclosed yet.
Emissions comparison with industry peers
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