Jam City, Inc., a leading mobile gaming company headquartered in the United States, has established itself as a prominent player in the interactive entertainment industry since its founding in 2010. With a strong presence in major operational regions including North America and Europe, Jam City focuses on developing engaging mobile games that captivate audiences worldwide. The company is renowned for its innovative titles, such as "Cookie Jam" and "Harry Potter: Hogwarts Mystery," which combine compelling storytelling with unique gameplay mechanics. Jam City’s commitment to quality and creativity has earned it a significant market position, with millions of active users enjoying its diverse portfolio. Notable achievements include strategic partnerships and collaborations that have further solidified its reputation in the competitive gaming landscape.
How does Jam City, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Jam City, Inc.'s score of 31 is higher than 54% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2023, Jam City, Inc. reported total carbon emissions of approximately 1.2 billion kg CO2e, all of which fall under Scope 3 emissions. This figure represents a slight increase from 2022, when the company recorded approximately 1.1 billion kg CO2e in Scope 3 emissions. The breakdown of the 2023 emissions includes significant contributions from purchased goods and services (about 636.7 million kg CO2e), capital goods (approximately 110.3 million kg CO2e), and end-of-life treatment of sold products (around 415.7 million kg CO2e). Despite the absence of specific reduction targets or initiatives, Jam City, Inc. is committed to addressing its carbon footprint. The company does not currently disclose any Scope 1 or Scope 2 emissions data, indicating a focus on managing its indirect emissions through Scope 3. As of now, there are no climate pledges or SBTi targets reported, suggesting that the company may still be in the early stages of formalising its climate commitments. Overall, Jam City, Inc. is navigating the complexities of carbon emissions management within the gaming industry, with a clear emphasis on understanding and mitigating its Scope 3 emissions.
Access structured emissions data, company-specific emission factors, and source documents
| 2022 | 2023 | |
|---|---|---|
| Scope 1 | - | - |
| Scope 2 | - | - |
| Scope 3 | 1,091,255,000 | 0,000,000,000 |
Jam City, Inc.'s Scope 3 emissions, which increased by 10% last year and increased by approximately 10% since 2022, demonstrating supply chain emissions tracking. Their carbon footprint includes supplier sustainability and value chain emissions data across Scope 3 categories, with "Purchased Goods and Services" being the largest emissions source at 53% of Scope 3 emissions.
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Jam City, Inc. has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.


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