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Riot Games, Inc., commonly referred to as Riot Games, is a prominent American company specialising in computer and related services within the gaming industry. Headquartered in the United States, the firm has established a significant presence across North America, Europe, and other key regions, focusing on developing innovative interactive entertainment experiences. Founded in 2006, Riot Games is best known for its flagship title, League of Legends, which has become a global eSports phenomenon and set new standards in multiplayer online battle arena (MOBA) gaming.
The company's core offerings include game development, publishing, and live service management, with a reputation for delivering highly engaging and competitive titles. Riot Games' commitment to quality and community-driven content has secured its position as a leader in the industry, recognised for pioneering online gaming and eSports ecosystems.
+1 vs industry average
Riot Games’s score of 39 is higher than 54% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Computer Services has below-average carbon intensity
The Computer Services industry has reduced its overall emissions by 11% since 2018
Scope 3 accounts for ••• of total emissions.
Riot Games reported total emissions of approximately 139.6 million kg CO2e in 2023. This includes Scope 1 emissions of 1.66 million kg CO2e, Scope 2 emissions of 7.70 million kg CO2e, and Scope 3 emissions of 130.3 million kg CO2e. This represents a decrease from 2022, where total emissions were about 179.5 million kg CO2e (Scope 1: 1.26 million kg CO2e, Scope 2: 5.51 million kg CO2e, Scope 3: 172.7 million kg CO2e).
Looking further back, in 2021, Riot Games's total emissions were approximately 101.0 million kg CO2e, comprising 1.74 million kg CO2e for Scope 1, 6.91 million kg CO2e for Scope 2, and 92.37 million kg CO2e for Scope 3. Notably, in 2021, significant categories within Scope 3 included purchased goods and services at 66.78 million kg CO2e, upstream leased assets at 11.45 million kg CO2e, and business travel at 4.90 million kg CO2e. The emissions data for 2020 mirrored that of 2021 in total, with specific Scope 3 categories showing similar figures.
Riot Games has committed to Net-Zero targets through the Science Based Targets initiative (SBTi), with a long-term target status of "Targets Set" and a net-zero commitment. However, some near-term targets are currently listed as "Commitment removed". These SBTi commitments were made in November 2023. Riot Games, Inc. is the source organization for its own SBTi commitments and performance data.
No climate goals have been disclosed for Riot Games yet.
No scope 3 category breakdown has been disclosed yet.


PCAF scored Scope 1, 2 and 3 for 2M+ organizations, including private ones.
Common questions about Riot Games’s sustainability data and climate commitments
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