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Riot Games, Inc., commonly referred to as Riot Games, is a prominent American company specialising in computer and related services within the gaming industry. Headquartered in the United States, the firm has established a significant presence across North America, Europe, and other key regions, focusing on developing innovative interactive entertainment experiences. Founded in 2006, Riot Games is best known for its flagship title, League of Legends, which has become a global eSports phenomenon and set new standards in multiplayer online battle arena (MOBA) gaming.
The company's core offerings include game development, publishing, and live service management, with a reputation for delivering highly engaging and competitive titles. Riot Games' commitment to quality and community-driven content has secured its position as a leader in the industry, recognised for pioneering online gaming and eSports ecosystems.
0 vs industry average
Riot Games’s score of 39 is higher than 54% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Computer Services has below-average carbon intensity
The Computer Services industry has reduced its overall emissions by 11% since 2018
Scope 3 accounts for ••• of total emissions.
Riot Games' Carbon Emissions & Climate Commitments
Riot Games, a US-based computer and related services company, reported total carbon emissions of approximately 139.6 million kg CO2e in 2023. This comprised 1.66 million kg CO2e from Scope 1 emissions, 7.7 million kg CO2e from Scope 2 emissions, and 130.3 million kg CO2e from Scope 3 emissions.
In 2022, the company's total emissions were approximately 179.5 million kg CO2e, with 1.26 million kg CO2e from Scope 1, 5.51 million kg CO2e from Scope 2, and 172.7 million kg CO2e from Scope 3.
For 2021, Riot Games reported total emissions of approximately 101 million kg CO2e, including 1.74 million kg CO2e from Scope 1, 6.91 million kg CO2e from Scope 2, and 92.37 million kg CO2e from Scope 3. Notably, their 2021 Scope 3 emissions included 66.78 million kg CO2e from purchased goods and services, 11.45 million kg CO2e from upstream leased assets, and 4.9 million kg CO2e from business travel.
Riot Games has engaged with the Science Based Targets initiative (SBTi), having previously committed to near-term targets and net-zero. However, the company's near-term commitment is currently marked as "Commitment removed" as of November 2023. While Riot Games, Inc. has shown long-term targets set, some entries within SBTi indicate their net-zero commitment as "errored" or "Commitment removed." Riot Games, Inc. (as the source organization) has had varying statuses regarding its SBTi commitments over time, including "Committed" for near-term and "Yes" for net-zero in previous records.
No climate goals have been disclosed for Riot Games yet.
No scope 3 category breakdown has been disclosed yet.


PCAF scored Scope 1, 2 and 3 for 2M+ organizations, including private ones.
Common questions about Riot Games’s sustainability data and climate commitments
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