Sammy Sega, a prominent name in the gaming industry, is headquartered in Japan (JP) and operates extensively across Asia, Europe, and North America. Founded in 1960, the company has evolved significantly, merging with Sega in 2004 to enhance its portfolio in video games and entertainment. Specialising in arcade games, home consoles, and mobile gaming, Sammy Sega is renowned for its innovative approach and commitment to quality. The company’s flagship products, including the iconic Sonic the Hedgehog series, have solidified its position as a leader in the gaming market. With a rich history of technological advancements and a strong global presence, Sammy Sega continues to shape the future of interactive entertainment, consistently delivering unique gaming experiences that resonate with audiences worldwide.
How does Sammy Sega's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Sammy Sega's score of 59 is higher than 78% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Sammy Sega reported total carbon emissions of approximately 799,635,000 kg CO2e, with emissions distributed across Scope 1 (5,883,000 kg CO2e), Scope 2 (15,857,000 kg CO2e), and Scope 3 (799,635,000 kg CO2e). This represents a notable increase in emissions compared to 2023, where total emissions were about 761,242,000 kg CO2e, with Scope 1 at 6,620,000 kg CO2e and Scope 2 at 14,469,000 kg CO2e. Sammy Sega has set ambitious climate commitments, aiming to reduce Scope 1 and Scope 2 emissions to near zero by 2025. Additionally, the company targets a 50% reduction in group-wide emissions from the fiscal year ending March 2021 by 2030, with a long-term goal of achieving carbon neutrality by 2050. These targets reflect a commitment to significant emissions reductions and align with industry standards for climate action. The emissions data is sourced directly from Sammy Sega, with no cascading from a parent organisation. The company is actively working towards its climate goals, demonstrating a proactive approach to sustainability in the gaming and entertainment industry.
Access structured emissions data, company-specific emission factors, and source documents
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|---|---|---|---|
Scope 1 | 13,485,000 | 00,000,000 | 0,000,000 | 0,000,000 | 00,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 |
Scope 2 | 110,316,000 | 000,000,000 | 00,000,000 | 00,000,000 | 0,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 |
Scope 3 | - | - | - | - | - | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Sammy Sega is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.