Sammy Sega, a prominent name in the gaming industry, is headquartered in Japan (JP) and operates extensively across Asia, Europe, and North America. Founded in 1960, the company has evolved significantly, merging with Sega in 2004 to enhance its portfolio in video games and entertainment. Specialising in arcade games, home consoles, and mobile gaming, Sammy Sega is renowned for its innovative approach and commitment to quality. The company’s flagship products, including the iconic Sonic the Hedgehog series, have solidified its position as a leader in the gaming market. With a rich history of technological advancements and a strong global presence, Sammy Sega continues to shape the future of interactive entertainment, consistently delivering unique gaming experiences that resonate with audiences worldwide.
How does Sammy Sega's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Sammy Sega's score of 59 is higher than 75% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Sammy Sega reported total carbon emissions of approximately 799,635,000 kg CO2e, with emissions distributed across all three scopes: 5,883,000 kg CO2e (Scope 1), 15,857,000 kg CO2e (Scope 2), and 799,635,000 kg CO2e (Scope 3). This represents a slight increase in Scope 1 and Scope 2 emissions compared to 2023, where total emissions were approximately 761,242,000 kg CO2e, with Scope 1 at 6,620,000 kg CO2e and Scope 2 at 14,469,000 kg CO2e. Sammy Sega has set ambitious climate commitments, aiming to reduce Scope 1 and Scope 2 emissions to near zero by 2025. Additionally, the company targets a 50% reduction in group-wide emissions by 2030, based on the fiscal year ending March 2021, with a long-term goal of achieving carbon neutrality by 2050. These targets reflect a commitment to significant emissions reductions and align with industry standards for climate action. The emissions data is sourced directly from Sega Sammy Holdings Inc., with no cascaded data from parent or related organizations. Sammy Sega's proactive approach to climate commitments positions it as a responsible player in the gaming industry, addressing the urgent need for sustainability.
Access structured emissions data, company-specific emission factors, and source documents
| 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Scope 1 | 13,958,000 | 00,000,000 | 00,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 |
| Scope 2 | 95,908,000 | 000,000,000 | 000,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 |
| Scope 3 | - | - | - | - | - | - | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 | 000,000,000 |
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Sammy Sega has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

