Big Fish Games, Inc., a leading name in the casual gaming industry, is headquartered in the United States. Founded in 2002, the company has established itself as a pioneer in the development and distribution of downloadable and mobile games, catering to a diverse audience across various platforms. With a focus on hidden object games, puzzle adventures, and time management titles, Big Fish Games offers a unique gaming experience that combines engaging storytelling with captivating gameplay. The company is renowned for its extensive library of over 4,000 games, making it a go-to destination for casual gamers seeking quality entertainment. Notable achievements include being one of the first companies to popularise the free-to-play model in casual gaming, solidifying its market position as a trusted provider of innovative gaming solutions.
How does Big Fish Games, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Big Fish Games, Inc.'s score of 62 is higher than 78% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Big Fish Games, Inc., headquartered in the US, currently does not have specific carbon emissions data available for the most recent year. The company is a current subsidiary of Aristocrat Leisure Limited, which means that any emissions data or climate commitments may be inherited from this parent organisation. As of now, Big Fish Games, Inc. has not set any documented reduction targets or climate pledges. The absence of specific emissions figures suggests that the company may still be in the early stages of formalising its climate strategy. However, it is important to note that the climate commitments and initiatives from Aristocrat Leisure Limited may influence Big Fish Games' future sustainability efforts. Given the lack of direct emissions data, it is unclear how Big Fish Games, Inc. aligns with industry standards for carbon reduction. The company may benefit from adopting the climate initiatives and targets set by Aristocrat Leisure Limited, which could include strategies for reducing Scope 1, 2, and 3 emissions in line with global climate goals.
Access structured emissions data, company-specific emission factors, and source documents
| 2019 | 2020 | 2021 | 2022 | 2023 | |
|---|---|---|---|---|---|
| Scope 1 | 15,400,000 | 00,000,000 | 00,000,000 | 0,000,000 | 0,000,000 |
| Scope 2 | 7,500,000 | 0,000,000 | 0,000,000 | 00,000,000 | 00,000,000 |
| Scope 3 | 15,300,000 | 00,000,000 | 00,000,000 | 000,000,000 | 000,000,000 |
Big Fish Games, Inc.'s Scope 3 emissions, which decreased by 19% last year and increased significantly since 2019, demonstrating supply chain emissions tracking. Nearly all of their carbon footprint comes from suppliers and value chain emissions, representing nearly all emissions under the GHG Protocol, with "Use of Sold Products" being the largest emissions source at 48% of Scope 3 emissions.
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Big Fish Games, Inc. has established climate goals through participation in recognized frameworks and target-setting initiatives. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.
You're welcome to quote or reference data from this page, but please include a visible link back to this URL.
Bulk collection, resale, or redistribution of data from multiple profiles is not permitted.
See our License Agreement for more details.