Rovio Entertainment Corporation, commonly known as Rovio, is a Finnish video game developer headquartered in Espoo, Finland (FI). Founded in 2003, the company gained global recognition with the launch of its flagship franchise, Angry Birds, which revolutionised mobile gaming and became a cultural phenomenon. Rovio operates primarily in the mobile gaming industry, focusing on game development, publishing, and entertainment. With a diverse portfolio that includes popular titles such as Angry Birds 2 and Bad Piggies, Rovio distinguishes itself through innovative gameplay and engaging storytelling. The company has successfully expanded its brand into various media, including animated series and merchandise, solidifying its market position. Notable achievements include multiple award-winning games and a strong presence in the mobile gaming sector, making Rovio a key player in the industry.
How does Rovio's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Rovio's score of 48 is higher than 69% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Rovio Entertainment Corporation reported total carbon emissions of approximately 6,420,000 kg CO2e, with significant contributions from Scope 2 and Scope 3 emissions. Specifically, Scope 2 emissions accounted for about 642,000 kg CO2e, primarily from purchased electricity (567,000 kg CO2e). Scope 3 emissions were notably higher, totalling around 5,778,000 kg CO2e, driven by the use of sold products (7,163,000 kg CO2e) and purchased goods and services (7,670,000 kg CO2e). In 2022, Rovio's total emissions were approximately 6,786,000 kg CO2e, with Scope 2 emissions at 151,300 kg CO2e and Scope 3 emissions at about 6,634,700 kg CO2e. The company has not reported any Scope 1 emissions in the available data. Rovio has committed to achieving net-zero emissions across all scopes by 2050, as part of its long-term climate strategy. This commitment is aligned with the Science Based Targets initiative (SBTi), which underscores the company's dedication to addressing climate change. The SBTi targets were cascaded from its parent company, Rovio Entertainment Oyj, reflecting a corporate family commitment to sustainability. Rovio's emissions per full-time employee (FTE) were reported at approximately 29,600 kg CO2e in 2024, indicating a focus on reducing carbon intensity relative to its workforce. The company continues to monitor and report its emissions, aiming for transparency and accountability in its climate commitments.
Access structured emissions data, company-specific emission factors, and source documents
| 2020 | 2021 | 2022 | 2024 | |
|---|---|---|---|---|
| Scope 1 | - | - | - | - |
| Scope 2 | 190,000 | 00,000 | 000,000 | 000,000 |
| Scope 3 | 164,000 | 00,000,000 | 0,000,000 | 00,000,000 |
Rovio's Scope 3 emissions, which increased by 138% last year and increased significantly since 2020, demonstrating supply chain emissions tracking. Nearly all of their carbon footprint comes from suppliers and value chain emissions, representing nearly all emissions under the GHG Protocol, with "Purchased Goods and Services" being the largest emissions source at 49% of Scope 3 emissions.
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Rovio has established climate goals through participation in recognized frameworks and target-setting initiatives. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.
