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Namco Cybertainment, Inc., a prominent player in the entertainment industry, is headquartered in the United States. Founded in the early 1990s, the company has established itself as a leader in arcade gaming and amusement solutions, with a strong presence in various operational regions across North America. Specialising in the design and manufacturing of arcade machines, video games, and interactive entertainment systems, Namco Cybertainment is renowned for its innovative products that blend cutting-edge technology with engaging gameplay. Their unique offerings, such as the iconic Pac-Man and a range of immersive arcade experiences, have solidified their market position. With a commitment to quality and entertainment, Namco Cybertainment has achieved notable milestones, including partnerships with major entertainment venues and a loyal customer base, making it a cornerstone of the arcade gaming landscape.
How does Namco Cybertainment, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Namco Cybertainment, Inc.'s score of 58 is higher than 77% of the industry. This can give you a sense of how well the company is doing compared to its peers.
Namco Cybertainment, Inc., headquartered in the US, currently does not have specific carbon emissions data available for the most recent year. The company is a current subsidiary of BANDAI NAMCO Holdings Inc., which may influence its climate commitments and emissions reporting. As of now, there are no documented reduction targets or climate pledges from Namco Cybertainment, Inc. However, emissions data and performance metrics may be inherited from its parent company, BANDAI NAMCO Holdings Inc., at a cascade level of 2. This means that any climate initiatives or targets set by BANDAI NAMCO Holdings Inc. could potentially apply to Namco Cybertainment, Inc. as part of their corporate family relationship. In the absence of specific emissions figures, it is essential to note that the broader industry context often includes commitments to reduce carbon footprints and enhance sustainability practices. Companies in the gaming and entertainment sectors are increasingly focusing on climate action, aligning with global standards and frameworks such as the Science Based Targets initiative (SBTi) and the Carbon Disclosure Project (CDP). For a comprehensive understanding of Namco Cybertainment, Inc.'s climate commitments, stakeholders may need to refer to the initiatives and performance metrics of BANDAI NAMCO Holdings Inc.
Access structured emissions data, company-specific emission factors, and source documents
2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | |
---|---|---|---|---|---|---|---|
Scope 1 | 6,156,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 | 0,000,000 |
Scope 2 | 63,907,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 | 00,000,000 |
Scope 3 | - | - | - | - | 0,000,000,000 | 0,000,000,000 | - |
Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.
Namco Cybertainment, Inc. is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.