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Public Profile
Business Services
CN
updated 2 months ago

Archosaur Games Sustainability Profile

Company website

Archosaur Games, a prominent name in the gaming industry, is headquartered in China (CN) and has established a significant presence in various operational regions. Founded in 2018, the company has quickly gained recognition for its innovative approach to game development, focusing primarily on mobile and online gaming experiences. Specialising in high-quality role-playing games (RPGs) and immersive multiplayer experiences, Archosaur Games has carved out a unique niche with titles that blend stunning graphics and engaging storytelling. Their flagship products, known for their captivating gameplay and rich narratives, have garnered a loyal player base. With a commitment to excellence, Archosaur Games has achieved notable milestones, positioning itself as a competitive player in the global gaming market. The company continues to push the boundaries of interactive entertainment, making a lasting impact in the industry.

DitchCarbon Score

How does Archosaur Games's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

22

Industry Average

Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

29

Industry Benchmark

Archosaur Games's score of 22 is lower than 80% of the industry. This can give you a sense of how well the company is doing compared to its peers.

20%

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Archosaur Games's reported carbon emissions

In 2022, Archosaur Games, headquartered in China (CN), reported total carbon emissions of approximately 885,280 kg CO2e, all of which fall under Scope 2, specifically from purchased electricity. This figure represents an increase from 2021, when emissions were about 774,900 kg CO2e, also entirely from Scope 2. In 2020, the company recorded emissions of around 819,730 kg CO2e, again solely from Scope 2 sources. Despite these figures, Archosaur Games has not disclosed any specific reduction targets or initiatives aimed at decreasing their carbon footprint. There are no commitments to the Science Based Targets initiative (SBTi) or other climate pledges noted in their reports. The absence of Scope 1 and Scope 3 emissions data suggests a limited scope of reporting, focusing primarily on electricity consumption. Overall, while Archosaur Games has made strides in transparency regarding their emissions, the lack of reduction targets indicates a need for further commitment to climate action within the gaming industry.

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202020212022
Scope 1
-
-
-
Scope 2
819,730
000,000
000,000
Scope 3
-
-
-

How Carbon Intensive is Archosaur Games's Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Archosaur Games's primary industry is Business Services, which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is Archosaur Games's Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Archosaur Games is in CN, which we do not have grid emissions data for.

Archosaur Games's Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

Archosaur Games has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare Archosaur Games's Emissions with Industry Peers

Electronic Arts

US
•
Computer and related services (72)
Updated 13 days ago

Zynga Inc.

US
•
Computer and related services (72)
Updated 2 months ago

Tencent

CN
•
Radio, television and communication equipment and apparatus (32)
Updated about 8 hours ago

Epic Games

US
•
Computer and related services (72)
Updated 13 days ago

miHoYo Technology (Shanghai) Co., Ltd

CN
•
Computer and related services (72)
Updated 13 days ago

Niantic, Inc.

US
•
Computer and related services (72)
Updated 13 days ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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