Baioo Family Interactive, a prominent player in the interactive entertainment industry, is headquartered in China (CN) and operates extensively across Asia. Founded in 2011, the company has rapidly established itself as a leader in developing engaging mobile games and online platforms tailored for children and families. Specialising in creating immersive gaming experiences, Baioo Family Interactive is renowned for its unique blend of educational content and entertainment, fostering creativity and learning among young users. The company’s flagship products, including popular titles that combine storytelling with interactive gameplay, have garnered significant acclaim, positioning Baioo as a trusted name in family-friendly gaming. With a commitment to innovation and quality, Baioo Family Interactive continues to expand its market presence, achieving notable milestones that reflect its dedication to enriching the digital landscape for families worldwide.
How does Baioo Family Interactive's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.
Mean score of companies in the Financial Intermediation industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.
Baioo Family Interactive's score of 24 is lower than 70% of the industry. This can give you a sense of how well the company is doing compared to its peers.
In 2024, Baioo Family Interactive reported total carbon emissions of approximately 2,937,100 kg CO2e, comprising 80,280 kg CO2e from Scope 1 and 2,856,820 kg CO2e from Scope 2 emissions. This marks a significant increase in emissions compared to 2022, when the company recorded total emissions of about 1,618,150 kg CO2e, with 4,330 kg CO2e from Scope 1 and 1,613,820 kg CO2e from Scope 2. Despite the increase in emissions, Baioo Family Interactive has not set specific reduction targets or initiatives, nor do they have any climate pledges documented. The company does not disclose Scope 3 emissions, which limits the comprehensiveness of their climate impact assessment. All emissions data is reported directly from Baioo Family Interactive Limited, with no cascaded data from parent or related organizations. The company operates within the context of the gaming industry, which is increasingly focusing on sustainability and carbon reduction strategies.
Access structured emissions data, company-specific emission factors, and source documents
| 2022 | 2024 | |
|---|---|---|
| Scope 1 | 4,330 | 00,000 |
| Scope 2 | 1,613,820 | 0,000,000 |
| Scope 3 | - | - |
Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.
Baioo Family Interactive has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

