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updated 2 months ago

International Entertainment Corporation Sustainability Profile

Company website

International Entertainment Corporation (IEC), headquartered in China, is a prominent player in the global entertainment industry. Founded in 1994, IEC has established itself as a leader in gaming and hospitality, with significant operations across Asia and beyond. The company is renowned for its innovative gaming solutions and luxurious resort experiences, setting it apart from competitors. IEC's commitment to quality and customer satisfaction has earned it a strong market position, with notable achievements in expanding its portfolio of integrated resorts and gaming facilities. With a focus on delivering unique entertainment experiences, International Entertainment Corporation continues to shape the landscape of the industry, making it a key player in the evolving world of entertainment and leisure.

DitchCarbon Score

How does International Entertainment Corporation's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

24

Industry Average

Mean score of companies in the Other Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

27

Industry Benchmark

International Entertainment Corporation's score of 24 is lower than 67% of the industry. This can give you a sense of how well the company is doing compared to its peers.

33%

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International Entertainment Corporation's reported carbon emissions

In 2022, International Entertainment Corporation (IEC) reported total carbon emissions of approximately 13,996,000 kg CO2e, comprising 3,937,000 kg CO2e from Scope 1 and 10,059,000 kg CO2e from Scope 2 emissions. This marks a significant increase from 2021, when total emissions were about 6,234,320 kg CO2e, with Scope 1 emissions at 341,300 kg CO2e and Scope 2 emissions at 5,893,020 kg CO2e. Despite the increase in emissions, IEC has not set specific reduction targets or commitments under the Science Based Targets initiative (SBTi) or other climate pledges. The company has not disclosed any Scope 3 emissions data, which typically includes indirect emissions from the value chain. IEC's emissions data is not cascaded from any parent organization, indicating that the reported figures are solely from its own operations. The company continues to monitor its carbon footprint as part of its sustainability efforts, although no formal reduction initiatives have been documented.

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20212022
Scope 1
341,300
0,000,000
Scope 2
5,893,020
00,000,000
Scope 3
-
-

How Carbon Intensive is International Entertainment Corporation's Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. International Entertainment Corporation's primary industry is Other Services, which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is International Entertainment Corporation's Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for International Entertainment Corporation is in CN, which we do not have grid emissions data for.

International Entertainment Corporation's Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

International Entertainment Corporation has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare International Entertainment Corporation's Emissions with Industry Peers

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Printed matter and recorded media (22)
Updated 1 day ago

Activision Blizzard

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Computer and related services (72)
Updated 10 days ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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