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Public Profile
Recreation and Sports Services
US
updated 2 days ago

Accel Entertainment, Inc. Sustainability Profile

Company website

Accel Entertainment, Inc., a leading provider in the gaming and entertainment industry, is headquartered in the United States. Founded in 2005, the company has established a strong presence across various operational regions, primarily focusing on the distribution of gaming machines and services. Specialising in video gaming terminals, Accel Entertainment stands out for its commitment to innovation and customer satisfaction, offering a diverse range of products tailored to meet the needs of both operators and players. With a robust market position, the company has achieved significant milestones, including strategic partnerships and expansions that enhance its service offerings. Recognised for its dedication to responsible gaming and community engagement, Accel Entertainment continues to set industry standards, making it a prominent player in the gaming landscape.

DitchCarbon Score

How does Accel Entertainment, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

25

Industry Average

Mean score of companies in the Recreation and Sports Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

26

Industry Benchmark

Accel Entertainment, Inc.'s score of 25 is lower than 55% of the industry. This can give you a sense of how well the company is doing compared to its peers.

45%

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Accel Entertainment, Inc.'s reported carbon emissions

Accel Entertainment, Inc., headquartered in the US, currently does not have available carbon emissions data for the most recent year, nor does it report specific emissions figures in kg CO2e. The company has not established any documented reduction targets or commitments to the Science Based Targets initiative (SBTi) or other climate pledges. As of now, Accel Entertainment, Inc. does not inherit emissions data from a parent company, indicating that its climate commitments and emissions reporting are independent. The absence of specific emissions data and reduction initiatives suggests that the company may still be in the early stages of developing a comprehensive climate strategy. In the context of the gaming and entertainment industry, where sustainability is becoming increasingly important, Accel Entertainment, Inc. may need to consider establishing measurable targets and reporting frameworks to align with industry standards and stakeholder expectations.

How Carbon Intensive is Accel Entertainment, Inc.'s Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Accel Entertainment, Inc.'s primary industry is Recreational, cultural and sporting services (92), which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is Accel Entertainment, Inc.'s Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Accel Entertainment, Inc. is in US, which has a low grid carbon intensity relative to other regions.

Accel Entertainment, Inc.'s Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

Accel Entertainment, Inc. has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare Accel Entertainment, Inc.'s Emissions with Industry Peers

Gaming Entertainment & Management - Illinois LLC

US
•
Recreational, cultural and sporting services (92)
Updated about 2 months ago

Playtika

IL
•
Computer and related services (72)
Updated 2 months ago

Wonder

GB
•
Retail trade services, except of motor vehicles and motorcycles; repair services of personal and household goods (52)
Updated 2 months ago

Gold Rush Amusements, Inc.

US
•
Recreational, cultural and sporting services (92)
Updated about 18 hours ago

Mgm Resorts

US
•
Hotel and restaurant services (55)
Updated 11 days ago

Everi Holdings Inc.

US
•
Recreational, cultural and sporting services (92)
Updated 19 days ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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