Gaming1, headquartered in Belgium, is a prominent player in the Other Business Services sector, specifically within the gaming and entertainment industry. Founded in 2011, the company has rapidly expanded its operations across Europe and beyond, establishing a strong presence in regulated markets.
Specialising in the development and management of innovative gaming solutions, Gaming1 offers a unique blend of online casino games, sports betting platforms, and tailored gaming experiences. Their commitment to quality and compliance has positioned them as a trusted partner for various operators.
With notable achievements, including strategic partnerships and award-winning products, Gaming1 continues to enhance its market position, driving growth and innovation in the gaming landscape.
+1 vs industry average
Gaming1’s score of 34 is higher than 53% of the industry. This can give you a sense of how well the company is doing compared to its peers.
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Industry Intensity
Business Services is among the least carbon-intensive industries
Industry performance
The Business Services industry has reduced its overall emissions by 25% since 2018
Emissions trajectory 2020 – 2028
Reported emissions
Scope 3 accounts for ••• of total emissions.
Gaming1's reported carbon emissions
Gaming1, a company in the "Other business services (74)" sector headquartered in Belgium, has reported its carbon emissions for recent years. In 2025, the company's total emissions were approximately 13.1 million kg CO2e. This comprised approximately 4.1 million kg CO2e for Scope 1, about 2.3 million kg CO2e for Scope 2, and roughly 9 million kg CO2e for Scope 3. The largest contributors to Scope 3 emissions in 2025 were purchased goods and services, accounting for approximately 7 million kg CO2e.
For the year 2024, Gaming1 reported total emissions of approximately 10.2 million kg CO2e, with Scope 1 emissions at around 4.1 million kg CO2e, Scope 2 at approximately 2 million kg CO2e, and Scope 3 at about 6.2 million kg CO2e. The significant portion of Scope 3 emissions in 2024 was also attributed to purchased goods and services, which totalled approximately 4.4 million kg CO2e.
In 2023, total emissions were approximately 3.9 million kg CO2e, broken down into Scope 1 at about 1.4 million kg CO2e, Scope 2 at approximately 1.2 million kg CO2e, and Scope 3 at roughly 2.8 million kg CO2e. For 2022, the company's total emissions were approximately 4 million kg CO2e, with Scope 1 at about 942,000 kg CO2e, Scope 2 at approximately 71,000 kg CO2e, and Scope 3 at about 3 million kg CO2e.
Gaming1 has established climate commitments focused on reducing its environmental impact. A key target is to achieve 100% green electricity by 2030. Additionally, the company aims to transition to having 80% electric and hybrid vehicles within its fleet by 2030.
It is noted that Gaming1's emissions data may be cascaded from its corporate family, with emissions data inherited from Gaming1 Sprl, its current subsidiary.
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Gaming1’s Climate Goals (2030 & 2050)
2025
Near-zero scope 1 & 2
Target to achieve near-zero emissions for direct operations and purchased energy
2030
62% reduction in total GHG
Vs 2019 baseline. Validated by SBTi. Includes full supply chain.
2040
50% reduction in Scope 3 intensity
Across purchased goods and services and logistics.
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Scope 3 top emissions categories
5 of 15 categories disclosedSee all scope 3 categories
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Climate initiatives

Science Based Targets Initiative

Carbon Disclosure Project
The Climate Pledge
UN Global Compact Climate Champions initiative
RE 100
Climate Action 100
Emissions comparison with industry peers
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