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Public Profile
Computer Services
JP
updated a month ago

GungHo Online Entertainment, Inc. Sustainability Profile

Company website

GungHo Online Entertainment, Inc., often referred to as GungHo, is a prominent player in the gaming industry, headquartered in Tokyo, Japan. Founded in 1998, the company has established itself as a leader in mobile and online gaming, with a strong presence in both the Japanese and international markets. GungHo is best known for its flagship title, "Puzzle & Dragons," which has garnered millions of downloads and significant revenue, showcasing the company's innovative approach to game design. With a diverse portfolio that includes role-playing games and strategy titles, GungHo continues to push the boundaries of interactive entertainment. Recognised for its commitment to quality and creativity, GungHo has achieved notable milestones, including partnerships with major franchises and successful expansions into new gaming genres, solidifying its position as a key influencer in the global gaming landscape.

DitchCarbon Score

How does GungHo Online Entertainment, Inc.'s carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

25

Industry Average

Mean score of companies in the Computer Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

29

Industry Benchmark

GungHo Online Entertainment, Inc.'s score of 25 is lower than 59% of the industry. This can give you a sense of how well the company is doing compared to its peers.

41%

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GungHo Online Entertainment, Inc.'s reported carbon emissions

GungHo Online Entertainment, Inc., headquartered in Japan, currently does not report any specific carbon emissions data, as indicated by the absence of emissions figures in kg CO2e. Additionally, there are no documented reduction targets or climate pledges from the company. As a result, GungHo's climate commitments and initiatives remain unclear, and there is no inherited emissions data from a parent company or corporate family. The company appears to be in the early stages of addressing its carbon footprint and climate impact, which is a growing concern within the gaming industry. Without specific emissions data or reduction initiatives, it is challenging to assess GungHo's environmental performance or commitments in the context of industry standards.

How Carbon Intensive is GungHo Online Entertainment, Inc.'s Industry?

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. GungHo Online Entertainment, Inc.'s primary industry is Computer and related services (72), which is very low in terms of carbon intensity compared to other industries.

How Carbon Intensive is GungHo Online Entertainment, Inc.'s Location?

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for GungHo Online Entertainment, Inc. is in JP, which has a low grid carbon intensity relative to other regions.

GungHo Online Entertainment, Inc.'s Climate Goals (2030 & 2050)

Climate goals typically focus on 2030 interim targets and 2050 net-zero commitments, aligned with global frameworks like the Paris Agreement and Science Based Targets initiative (SBTi) to ensure alignment with global climate goals.

GungHo Online Entertainment, Inc. has not publicly committed to specific 2030 or 2050 climate goals through the major frameworks we track. Companies often set interim 2030 targets and long-term 2050 net-zero goals to demonstrate measurable progress toward decarbonization.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

Compare GungHo Online Entertainment, Inc.'s Emissions with Industry Peers

Asphere Innovations Public Company Limited

TH
•
Computer and related services (72)
Updated 1 day ago

Microsoft

US
•
Computer and related services (72)
Updated about 10 hours ago

NEXON Co., Ltd.

JP
•
Computer and related services (72)
Updated 10 days ago

Activision Blizzard

US
•
Computer and related services (72)
Updated 9 days ago

DeNA Co., Ltd.

JP
•
Retail trade services, except of motor vehicles and motorcycles; repair services of personal and household goods (52)
Updated 13 days ago

KLab Inc.

JP
•
Computer and related services (72)
Updated 2 months ago

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers

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