Public Profile

Ncsoft

NCSOFT Corporation, commonly referred to as NCSOFT, is a leading South Korean video game developer and publisher headquartered in Seoul, South Korea. Founded in 1997, the company has established itself as a prominent player in the gaming industry, particularly in the MMORPG (Massively Multiplayer Online Role-Playing Game) sector. NCSOFT is renowned for its flagship titles, including the iconic "Lineage" series and "Guild Wars," which have garnered a dedicated global fanbase. The company’s commitment to innovative gameplay and immersive storytelling sets its products apart in a competitive market. With a strong presence in Asia, North America, and Europe, NCSOFT continues to expand its influence, achieving notable milestones such as successful international launches and partnerships.

DitchCarbon Score

How does Ncsoft's carbon action stack up? DitchCarbon scores companies based on their carbon action and commitment to reducing emissions. Read about our methodology to learn more.

37

Industry Average

Mean score of companies in the Business Services industry. Comparing a company's score to the industry average can give you a sense of how well the company is doing compared to its peers.

25

Industry Benchmark

Ncsoft's score of 37 is higher than 90% of the industry. This can give you a sense of how well the company is doing compared to its peers.

90%

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Ncsoft's reported carbon emissions

In 2023, Ncsoft reported total carbon emissions of approximately 161,446,000 kg CO2e. This figure includes 680,500 kg CO2e from Scope 1 emissions and 29,792,400 kg CO2e from Scope 2 emissions. The company also disclosed significant Scope 3 emissions, with notable contributions from purchased goods and services (74,304,000 kg CO2e) and business travel (39,134,100 kg CO2e). In 2022, Ncsoft's total emissions were about 155,888,000 kg CO2e, with Scope 1 emissions at 711,100 kg CO2e and Scope 2 emissions at 24,205,000 kg CO2e. The Scope 3 emissions for that year included 26,359,300 kg CO2e from capital goods and 1,123,900 kg CO2e from employee commuting. Over the years, Ncsoft's emissions have fluctuated, with a peak in 2021 at approximately 23,054,500 kg CO2e. The company has not set specific reduction targets or climate pledges, indicating a potential area for future commitment in addressing climate change. Overall, Ncsoft's emissions data highlights the importance of monitoring and managing carbon footprints, particularly in the gaming industry, where digital operations can lead to significant indirect emissions.

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20192020202120222023
Scope 1
535,100
000,000
000,000
000,000
000,000
Scope 2
11,247,600
00,000,000
00,000,000
00,000,000
00,000,000
Scope 3
-
-
-
000,000,000
000,000,000

Industry emissions intensity

Very low
Low
Medium
High
Very high
Some industries are more carbon intensive than others. Ncsoft's primary industry is Other business services (74), which is very low in terms of carbon intensity compared to other industries.

Location emissions intensity

Very low
Low
Medium
High
Very high
The carbon intensity of the energy grid powering a company's primary operations has a strong influence on its overall carbon footprint. This request for Ncsoft is in KR, which we do not have grid emissions data for.

Reduction initiatives & disclosure networks

Companies disclose and commit to reducing emissions to show they are serious about reducing emissions impact over time. They can also help a company track its progress over time.

Ncsoft is not participating in any of the initiatives that we track. This may change over time as the company engages with new initiatives or updates its commitments. DitchCarbon will update this information as it becomes available.

Science Based Targets Initiative
Carbon Disclosure Project
The Climate Pledge
UN Global Compact
RE 100
Climate Action 100
Race To Net Zero
Reduction Actions

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Where does DitchCarbon data come from?

Discover our data-driven methodology for measuring corporate climate action and benchmarking against industry peers